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Vocal texture clean masterclass for heavyweight sub impact in Ableton Live 12 for jungle oldskool DnB vibes (Intermediate)

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Main tutorial

Vocal Texture Clean Masterclass for Heavyweight Sub Impact in Ableton Live 12

Intermediate FX tutorial for jungle, oldskool DnB, and rolling bass music 🔥

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1. Lesson overview

In this lesson, we’re taking vocal texture — breaths, chopped phrases, spoken-word snippets, one-shots, or soulful ad-libs — and turning it into a clean, tight, heavyweight element that supports deep sub impact instead of fighting it.

In jungle and oldskool DnB, vocals often do three jobs:

  • add human character
  • create call-and-response movement
  • strengthen the drop impact without muddying the low end
  • The problem: vocal texture can quickly get messy. Sibilance, low-mid buildup, reverb wash, and stereo width can all blur the kick and sub.

    So the goal here is not to make vocals huge and glossy — it’s to make them clean, controlled, and punchy enough to sit above a serious 808/sub foundation.

    We’ll build a practical Ableton Live 12 chain using stock devices and arrange it like a proper DnB production workflow.

    ---

    2. What you will build

    You’ll create a vocal texture channel that works in a jungle / oldskool DnB context:

    Final sound goals

  • tight, band-limited vocal tone
  • controlled dynamics
  • reduced sibilance and muddiness
  • rhythmic movement that locks to the break
  • impact-friendly space for the sub to dominate
  • Example chain

    A good starting chain in Ableton Live 12:

    1. Utility

    2. EQ Eight

    3. Gate or Expander-style control with Compressor

    4. De-esser-style EQ control using EQ Eight + dynamic automation

    5. Saturator

    6. Drum Buss or Glue Compressor

    7. Delay or Echo on send

    8. Reverb on send

    9. Optional Auto Filter for movement

    What it will sound like

    Think:

  • chopped ragga chant tucked into the groove
  • dusty spoken phrase with controlled presence
  • vocal stabs that punch through the break but don’t cloud the sub
  • atmospheric texture with oldskool grit, not polished pop sheen
  • ---

    3. Step-by-step walkthrough

    Step 1: Choose the right vocal source

    For jungle / DnB, choose short, characterful vocal material:

  • one phrase
  • a breath
  • a shouted word
  • a chopped reggae/ragga phrase
  • a dusty spoken line
  • a sustained vowel chopped into rhythm
  • Best source traits

  • not too much low end
  • strong midrange character
  • clear consonants
  • emotionally distinctive
  • ideally mono or easily narrowed
  • If your vocal is already wide, noisy, or roomy, don’t panic — we’ll clean it.

    ---

    Step 2: Place the vocal where it belongs in the arrangement

    Before adding FX, decide the vocal’s role:

    Common DnB uses

  • Intro texture: filtered vocal atmosphere before the drop
  • Pre-drop tension: chopped phrase with automation
  • Drop accent: short call-outs on bars 1, 5, 9, 13
  • Breakdown layer: emotional top-line under filtered drums
  • Answer to bass phrase: vocal hits in the gaps between sub hits
  • Practical arrangement tip

    If your sub/bass is busy, place the vocal in rhythmic gaps rather than on top of every kick or bass hit.

    That way the vocal adds energy without masking the low end.

    ---

    Step 3: Clean the vocal with Utility and EQ Eight

    Open a new audio track and load your vocal.

    Device 1: Utility

    Use Utility first to control stereo and gain.

    #### Settings

  • Gain: trim so the vocal peaks around -12 to -6 dB before processing
  • Width:
  • - start at 100% for normal vocals

    - reduce to 0–60% if the vocal is too wide or smeary

  • If it’s a low-impact texture, try Mono for a more focused center image
  • Device 2: EQ Eight

    Now carve out space for the sub and clean the texture.

    #### Suggested EQ Eight moves

  • High-pass filter: start around 120–180 Hz
  • - for thin vocal textures, you might go as high as 200 Hz

    - for fuller spoken phrases, keep it lower but still remove sub rumble

  • Cut low-mid mud:
  • - 250–500 Hz by 2–5 dB

    - use a medium Q if the vocal is boxy

  • Tame harshness:
  • - 2.5–5 kHz if the vocal bites too hard

    - use narrow cuts only if needed

  • Add presence carefully:
  • - a gentle lift around 1.5–3 kHz can help the vocal read on smaller systems

    Important DnB note

    If your sub or bassline is the star, the vocal should not own the low-mids.

    A clean DnB vocal often sounds a bit “small” soloed — that’s fine. It’s meant to sit in a dense mix.

    ---

    Step 4: Tighten dynamics with Gate or Compressor

    For chopped jungle-style vocals, rhythmic control is everything.

    Option A: Gate

    Use Gate if the vocal has noise, breath, or room bleed.

    #### Starting settings

  • Threshold: set so only intentional vocal hits open the gate
  • Attack: 1–5 ms
  • Hold: 20–60 ms
  • Release: 50–150 ms
  • This is great for turning long vocal phrases into staccato texture that sits in the groove.

    Option B: Compressor as an expander-like control

    Ableton’s Compressor can stabilize peaks and bring up quieter detail.

    #### Starting settings

  • Ratio: 2:1 to 4:1
  • Attack: 5–20 ms
  • Release: 50–120 ms
  • Threshold: aim for 2–6 dB gain reduction on peaks
  • Soft knee: on, if available/appropriate
  • DnB workflow tip

    If the vocal is chopped in a call-and-response pattern, try two versions:

  • one compressed and tight for the drop
  • one more open and atmospheric for the intro/break
  • ---

    Step 5: Control sibilance and sharpness

    Heavy DnB mixes are often bright on top — hats, break transients, snare cracks, reese harmonics.

    That means vocal sibilance can get nasty fast.

    Stock Ableton approach

    Ableton Live doesn’t include a dedicated classic de-esser in the default suite, so use EQ Eight + automation:

    #### Method 1: Static reduction

  • use EQ Eight to reduce 6–9 kHz if “S” sounds are too sharp
  • make a gentle bell cut of 2–4 dB
  • #### Method 2: Dynamic automation

    If one word is harsh, automate:

  • EQ gain down only during the nasty syllable
  • or automate a low-pass filter on that moment
  • Best practice

    Don’t dull the entire vocal.

    Only tame the problem spots.

    ---

    Step 6: Add character with Saturator

    Now we give the vocal texture some grit so it feels glued into the track.

    Device: Saturator

    This is a great choice for oldskool DnB texture because it adds density without needing huge processing.

    #### Starting settings

  • Drive: 2–6 dB
  • Soft Clip: On
  • Curve Type: try Analog Clip or Soft Sine
  • Output: trim so you don’t overload the chain
  • Why this works

    Saturation helps:

  • thicken midrange body
  • bring up quiet consonants
  • make chopped vocals feel more “sampled” and authentic
  • help the vocal survive over a loud break and sub
  • Pro move

    If the vocal is already aggressive, use very subtle saturation.

    For jungle vibes, too much polish is the enemy — you want grit, not a modern pop vocal.

    ---

    Step 7: Glue it with Drum Buss or Glue Compressor

    For a heavyweight DnB feel, the vocal should feel like it belongs in the same “engine room” as the drums.

    Option A: Drum Buss

    Great for making vocal texture feel dusty and focused.

    #### Suggested settings

  • Drive: 5–15%
  • Crunch: light touch, especially on chopped phrases
  • Boom: usually off for vocals
  • Transients: small positive boost if you want consonants to pop
  • Option B: Glue Compressor

    Use this if the vocal needs gentle cohesion.

    #### Suggested settings

  • Ratio: 2:1
  • Attack: 10 ms
  • Release: Auto or 0.3–0.6 s
  • Threshold: aim for 1–3 dB gain reduction
  • DnB advice

    Don’t over-compress the vocal into a flat smear.

    In jungle, you want punch and motion, not lifeless leveling.

    ---

    Step 8: Create space with send effects, not just inserts

    For heavyweight sub impact, keep time-based FX mostly on Return tracks.

    Return A: Delay / Echo

    Use Echo for rhythmic depth.

    #### Suggested Echo settings

  • Time: 1/8, 1/8 dotted, or 1/16 depending on groove
  • Feedback: 15–35%
  • Filter: high-pass the repeats to keep them out of the sub zone
  • Saturation: mild
  • Stereo: moderate
  • For oldskool jungle, a short, filtered delay can create that classic chopped-space energy.

    Return B: Reverb

    Use Reverb for atmosphere, but keep it controlled.

    #### Suggested Reverb settings

  • Decay: 0.6–1.8 s
  • Pre-delay: 15–35 ms
  • Low cut: high enough to avoid low-end fog
  • High cut: tame brightness if the mix is sharp
  • Crucial mix tip

    Put an EQ Eight after the Reverb/Echo on the return:

  • high-pass around 200–400 Hz
  • optionally low-pass around 7–10 kHz
  • This keeps the ambience from stepping on the sub and kick.

    ---

    Step 9: Add movement with Auto Filter

    Oldskool DnB loves motion. A vocal texture that filters in and out can drive the arrangement.

    Device: Auto Filter

    Use it as an expressive tool.

    #### Example settings

  • Mode: low-pass or band-pass
  • Frequency: automate from 400 Hz to 8 kHz
  • Resonance: subtle to moderate
  • LFO: use only if you want a wobbling texture
  • Arrangement idea

  • Intro: low-pass the vocal for mystery
  • Pre-drop: open it gradually
  • Drop: thin it out slightly so it becomes rhythmic rather than dominant
  • Break: bring back more bandwidth for emotional lift
  • This is a classic DnB tension/release technique.

    ---

    Step 10: Use sidechain-style control to protect the sub

    If the vocal still competes with the kick or sub, use sidechain compression subtly.

    On the vocal track

    Add Compressor with sidechain input from:

  • kick
  • snare
  • or even the main drum bus
  • #### Settings

  • Threshold: enough for 1–3 dB ducking
  • Attack: 1–5 ms
  • Release: 50–120 ms
  • Ratio: 2:1 or 4:1
  • Best use

    This is especially useful if the vocal is in the drop and the kick/snare pattern needs to stay dominant.

    Alternative

    Automate vocal volume clips manually if you want more musical control.

    ---

    Step 11: Resample and chop for jungle authenticity

    Once your vocal texture chain is working, resample it.

    Why resample?

    Oldskool jungle production often came from:

  • printed samples
  • resampled loops
  • limited hardware processing
  • chopped phrase aesthetics
  • That workflow gives character.

    How to do it in Live

    1. Solo the vocal chain

    2. Record it to a new audio track

    3. Slice the resampled audio to a Drum Rack or Simpler

    4. Re-sequence the hits around the break

    Great chopping ideas

  • one hit on beat 3
  • call on the offbeat
  • answer on the next bar
  • reverse a phrase into the snare
  • layer a chopped vocal stab with a rimshot
  • This makes the vocal feel like part of the drum system, not just a top-line.

    ---

    Step 12: Final balance in the mix

    Before you call it done, check these things:

    Level

    The vocal should be felt, not always loudly heard.

    Frequency space

  • sub: clear and dominant
  • kick: punchy and clean
  • vocal: midrange character only
  • avoid low-mid buildup between 150–500 Hz
  • Stereo

  • keep core vocal energy fairly centered
  • use width only on delay/reverb returns or chopped layers
  • Referencing

    Compare against tracks with:

  • ragga vocal snippets
  • atmospheric jungle intros
  • tight halftime DnB drops with restrained top-line movement
  • ---

    4. Common mistakes

    1. Leaving too much low end in the vocal

    This is the fastest way to weaken sub impact.

    Always high-pass the vocal unless the low end is intentionally part of the sound.

    2. Overdoing reverb

    Too much reverb turns a punchy vocal into a wash that blurs the break and sub.

    Keep ambience on returns and filter it heavily.

    3. Making the vocal too wide

    A wide vocal can sound exciting soloed, but in a DnB mix it often fights the center image where the kick and sub live.

    4. Heavy compression with no transients

    If you squash every consonant, the vocal loses its rhythmic snap and becomes less effective against drums.

    5. Not automating harsh syllables

    One bad “S” can ruin the top end.

    Fix the specific word, not the whole chain.

    6. Using glossy pop-style vocal treatment

    DnB/jungle vocals often sound better a bit raw, gritty, and sample-like.

    ---

    5. Pro tips for darker/heavier DnB

    Tip 1: Filter the vocal like an instrument

    Treat the vocal as a texture layer, not a lead singer.

    Band-pass it, automate it, and let it breathe with the arrangement.

    Tip 2: Layer a dry center vocal with a dirty side texture

    Try:

  • one dry mono vocal in the center
  • one saturated, filtered copy sent to reverb/delay
  • This creates depth without losing punch.

    Tip 3: Use vinyl or room noise tastefully

    A little noise can help jungle vibe, but keep it subtle.

    If you use noise, make sure it doesn’t sit in the sub or low-mid range.

    Tip 4: Chop the vocal against the break

    In oldskool DnB, vocals often feel strongest when they answer snare placements or ride the swing of the break.

    Tip 5: Resample through saturation and filter movement

    Print the vocal after processing, then manipulate the audio further.

    That resampled character often feels more authentic than endless live processing.

    Tip 6: Keep the bottom absolutely clean

    Your vocal can be nasty, smoky, gritty, and chopped — but the bottom of the mix should stay disciplined so the sub can hit hard. 🥁

    ---

    6. Mini practice exercise

    Exercise: Build a jungle vocal texture in 15 minutes

    #### Step 1

    Find a 1–2 bar vocal phrase or spoken sample.

    #### Step 2

    Place this chain on the track:

    1. Utility

    2. EQ Eight

    3. Gate

    4. Saturator

    5. Drum Buss

    6. Auto Filter

    #### Step 3

    Set:

  • HPF in EQ Eight around 150 Hz
  • Gate so only the phrase triggers
  • Saturator drive around 3–5 dB
  • Drum Buss drive around 8%
  • Auto Filter low-pass at about 2–5 kHz
  • #### Step 4

    Create a Return track with:

  • Echo
  • EQ Eight after Echo
  • high-pass the return around 250 Hz
  • #### Step 5

    Program the vocal hits so they answer the snare:

  • bar 1
  • bar 3
  • bar 4 turnaround
  • #### Step 6

    Resample the result and slice it into 4–8 pieces.

    Reorder the slices to make a new rhythmic vocal hook.

    Goal

    By the end, you should have a tight, gritty vocal texture that supports the break and leaves the sub untouched.

    ---

    7. Recap

    To create vocal texture clean enough for heavyweight sub impact in Ableton Live 12:

  • choose short, characterful vocal material
  • clean the low end with Utility and EQ Eight
  • control dynamics with Gate or Compressor
  • tame harshness with EQ and automation
  • add grit with Saturator or Drum Buss
  • keep ambience on returns, not overloaded inserts
  • filter and automate the vocal for movement
  • resample and chop for authentic jungle energy
  • always protect the center space for kick and sub

The big idea is simple:

your vocal should enhance the violence of the low end, not compete with it.

That’s the sound of confident DnB production — focused, moody, and hard-hitting. 🔊

If you want, I can also turn this into a device-by-device Ableton preset chain or a jungle vocal rack with macros next.

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Narration script

Show spoken script
Welcome to the masterclass on vocal texture for heavyweight sub impact in Ableton Live 12.

In this lesson, we’re taking short vocal material like breaths, chopped phrases, spoken word snippets, one-shots, and ad-libs, and turning it into a clean, controlled, punchy element that supports the sub instead of fighting it.

That’s the key idea here. In jungle, oldskool DnB, and rolling bass music, vocals are not always the lead star. A lot of the time, they’re there to add character, create call-and-response energy, and make the drop hit harder. But if you treat them carelessly, they can clutter the mix fast. Low-mid buildup, harsh sibilance, too much width, too much reverb, all of that can weaken the kick and sub. So our goal is not to make the vocal huge and glossy. Our goal is to make it focused, gritty, rhythmic, and clean enough to sit on top of a serious low-end foundation.

We’re going to build this with stock Ableton devices and think like a real DnB producer the whole way through.

First, choose the right vocal source.

For this style, short and characterful is usually best. Think one phrase, one shout, one dusty spoken line, one reggae or ragga-style chop, a breath, or a sustained vowel that can be rhythmically sliced. You want something with strong midrange character, clear consonants, and not too much low end. If it’s already wide, noisy, or roomy, that’s okay. We can still clean it up.

Before you even start processing, decide what the vocal is doing in the arrangement. This matters a lot. In a jungle or oldskool DnB track, vocal texture might be an intro layer, a pre-drop tension tool, a drop accent, a breakdown atmosphere, or a response to the bass phrase. A really practical tip here is to place the vocal in the rhythmic gaps. If the sub and bass are busy, don’t force the vocal on top of every kick or bass hit. Let it breathe. Let the drums and sub keep the center of gravity.

Now let’s build the chain.

Start with Utility. This is where we control the stereo image and trim the level before anything else. Clip gain is important too. If the sample is coming in too hot, trim it first at the clip level. That keeps all the compressors and saturators behaving more musically. On Utility, adjust the gain so the vocal is peaking somewhere around minus 12 to minus 6 dB before processing. Then look at the width. If it’s too smeary or too wide, reduce it. For a lot of DnB vocals, narrowing the image makes them feel more solid. If you really want a focused center hit, mono can work great.

Next comes EQ Eight. This is where we clear space for the low end and shape the vocal so it reads well in the mix.

The first move is usually a high-pass filter. Start around 120 to 180 Hz, and if the vocal is thin and textural, you can go even higher, around 200 Hz. The point is to remove sub rumble and low-end baggage so the vocal doesn’t interfere with the kick and bass.

Then look at the low mids. If it sounds boxy or cloudy, make a cut somewhere around 250 to 500 Hz. Usually 2 to 5 dB is plenty. Don’t overdo it, but do enough to clear the mud.

If there’s harshness, especially on consonants or bright sampled voices, tame the 2.5 to 5 kHz area with a careful cut. And if the vocal needs to cut through a dense break, a gentle presence lift around 1.5 to 3 kHz can help it speak without getting too shiny.

Here’s an important DnB mindset shift: a vocal that’s perfect in solo often isn’t right in the mix. In this genre, a vocal can sound a little small on its own and still be exactly right once the drums and sub come in.

Now we tighten the dynamics.

If your vocal has noise, room bleed, or long tails that need control, Gate is a great choice. Set the threshold so only the intentional vocal hits open the gate. Use a fast attack, a short hold, and a release that feels musical, somewhere in the 50 to 150 millisecond range. That can turn a loose sample into a tight jungle-style texture.

If you want smoother dynamic control, use Compressor. A ratio around 2 to 1 or 4 to 1, a medium attack, and a moderate release can help stabilize the vocal and pull out quieter detail. You’re not trying to crush it flat. You’re trying to keep it controlled and punchy. If the phrase is meant to be chopped and rhythmic, you can even process two versions: one that’s tighter and more compressed for the drop, and one that’s more open for the intro or breakdown.

Now let’s deal with sibilance and sharpness.

This is a big one in DnB because the top end is often already full of hats, snares, break transients, and bright bass harmonics. A harsh vocal can jump out in a bad way. Ableton doesn’t give you a classic de-esser as a default stock device in the same way some other tools do, so the smart move is to use EQ Eight and automation.

If the “S” sounds are biting too hard, gently reduce around 6 to 9 kHz. You can make a small bell cut, maybe 2 to 4 dB. If only one word is harsh, automate the EQ or a filter just for that syllable. Don’t flatten the whole vocal just because one consonant is poking out.

Now it’s time to add character.

Saturator is excellent here. A little bit of saturation adds density, brings out quiet consonants, and gives the vocal a sampled, oldskool feel. Try 2 to 6 dB of drive, turn on soft clip, and experiment with a curve like Analog Clip or Soft Sine. Then trim the output so you don’t overload the next device.

This is one of the moments where the vocal starts to feel like it belongs in a jungle record instead of a polished pop track. That slightly gritty, sample-like tone is part of the vibe. Just keep it subtle if the source is already aggressive.

For extra glue, you can use Drum Buss or Glue Compressor.

Drum Buss is great when you want the vocal to feel dusty, focused, and a little engine-room rough. A little drive, maybe around 5 to 15 percent, can work nicely. Keep Boom off unless you have a very specific reason to use it. The goal is attitude, not low-end clutter.

Glue Compressor is the better choice if you want gentle cohesion. A 2 to 1 ratio, around 10 milliseconds attack, and a few dB of gain reduction can bring the parts together without destroying the transients. In jungle and oldskool DnB, you want motion and punch. Don’t over-compress it into a flat smear.

Now let’s talk about ambience, because this is where people often lose the sub.

Keep delay and reverb mostly on return tracks. That way, the dry vocal stays centered, punchy, and under control, and the ambience can be filtered separately.

For delay, Echo is a great choice. Set a rhythmic time like 1/8, 1/8 dotted, or 1/16 depending on the groove. Keep the feedback moderate, maybe 15 to 35 percent. Filter the repeats so they don’t eat into the low end. A short, filtered delay is one of the classic oldskool tricks for creating depth without turning the mix to fog.

For reverb, keep it controlled and short. Decay around 0.6 to 1.8 seconds is often enough. Add pre-delay so the vocal stays clear, and use EQ after the reverb on the return. High-pass the return around 200 to 400 Hz, and if needed low-pass around 7 to 10 kHz. That keeps the ambience from stepping on the kick and sub.

Another really important movement tool is Auto Filter.

Use it to shape tension and release across the arrangement. Low-pass or band-pass can both work well. In the intro, filter the vocal down for mystery. In the pre-drop, open it up gradually. In the drop, thin it slightly so it becomes more rhythmic than dominant. In the breakdown, let it breathe again for emotional lift. That kind of automation is classic DnB arrangement language.

If the vocal is still competing with the kick or sub, try sidechain-style ducking. Put a Compressor on the vocal and feed it from the kick, snare, or drum bus. You only need subtle ducking, maybe 1 to 3 dB. This can help the vocal sit inside the rhythm without stealing the punch from the drums. You can also automate the volume manually if you want more musical control.

At this point, if the chain is feeling good, print it.

Resampling is a huge part of jungle authenticity. A lot of the classic feel comes from sample-based workflows, limited processing, and commitment. So once you have a vocal texture that works, solo the chain, record it to a new audio track, and slice it up. Drop it into Simpler or a Drum Rack and start resequencing the hits around the break.

This is where it gets fun.

A single phrase can become a rhythmic hook. A chopped word can answer the snare. A reverse tail can lead into the drop. A micro-stutter can act like a percussion fill. Sometimes the smallest vocal fragment hits harder than a long phrase because it leaves space for the drums and sub to breathe.

And that brings us to the final mix balance.

Always check the vocal against the kick and sub together. Solo is useful for cleanup, but the real test is the full center of the mix. If the vocal sounds exciting alone but weakens the drop, it’s probably too wide, too bright, too long, or too cluttered in the low mids. Keep the core of the vocal centered or narrow. Use width mostly on the send effects or on a separate texture layer. Protect the center image for the low-end impact.

A good way to think about this is layers. Don’t try to make one vocal track do everything. A strong DnB vocal setup is often a dry core, a processed texture layer, and a send-only ambience layer. That way, each part has a job. The dry core keeps the punch. The processed layer adds grit and movement. The ambience layer gives depth without muddying the groove.

Here’s a quick practice workflow you can try right away.

Take a one- to two-bar vocal phrase or spoken sample. Build a chain with Utility, EQ Eight, Gate, Saturator, Drum Buss, and Auto Filter. High-pass around 150 Hz. Gate it so only the phrase triggers. Add a little saturation, maybe 3 to 5 dB. Give Drum Buss a light touch. Then low-pass or band-pass with Auto Filter to shape the vibe.

On a return track, set up Echo, then EQ Eight after it, and high-pass the return around 250 Hz. Program the vocal hits so they answer the snare on key bars like bar 1, bar 3, or the turnaround into bar 4. Then resample it and slice it into pieces. Reorder those slices into a new rhythmic hook. That one move alone can give you a proper jungle-style vocal identity.

If you want a few pro tips to remember, here they are.

Shorter often hits harder.
Negative space is an effect.
Check the vocal against the kick and sub together, not just in solo.
Keep the bottom of the mix absolutely clean.
And once it feels right, print it and move on before you overthink it.

So the big takeaway is this: your vocal should enhance the violence of the low end, not compete with it. Clean the low end, control the dynamics, tame the harshness, add grit carefully, keep the ambience filtered, automate the movement, and resample when the vibe is right. That’s how you get vocal texture that feels authentic, focused, and heavyweight in Ableton Live 12.

If you want, I can next turn this into a step-by-step Ableton rack preset with exact macro assignments.

mickeybeam

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