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Tighten oldskool DnB swing with chopped-vinyl character in Ableton Live 12 (Intermediate)

An AI-generated intermediate Ableton lesson focused on Tighten oldskool DnB swing with chopped-vinyl character in Ableton Live 12 in the Arrangement area of drum and bass production.

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Lesson Overview

The goal of this lesson is to take a loop that already has oldskool DnB swing and make it feel more like a chopped-vinyl record cut: loose, human, slightly unstable, but still locked enough to hit a club system hard. In Ableton Live 12, that means working the arrangement around break edits, micro-timing, short audio chops, and selective resampling so the groove feels like it was assembled from a stack of records rather than drawn in from scratch.

This technique lives right in the middle of a DnB track: usually the intro into the first drop, the 8- or 16-bar drop phrase itself, and especially the switch-up moments where you want the drums and bass to feel like they “move” without losing pressure. It matters musically because oldskool swing is what gives jungle and early rollers that head-nod pull; it matters technically because chopped-vinyl character creates movement without needing constant new sounds, which helps the arrangement breathe and stay DJ-friendly.

This works best for jungle-influenced rollers, darkstep-leaning oldskool cuts, rough halftime-to-2step hybrids, and any DnB track where the drums should feel like they were pulled from a dusty dubplate, sliced, and reassembled with intent. By the end, you should be able to hear a groove that leans forward and back in a controlled way, with enough grit and offset to feel human, but with the low end and kick/snare hierarchy still reading clearly in a club context.

What You Will Build

You will build a short arrangement section: a 16-bar drop phrase with a swung, chopped break-led drum groove, a bassline that answers the drums in phrases rather than running continuously, and a few arrangement edits that make the section feel like it was cut from vinyl and reassembled in Ableton Live 12.

Sonic character: dusty, slightly crunchy, oldskool, with short slice tails, vinyl-like instability, and a tight low end underneath.

Rhythmic feel: swung but not lazy; the groove should drag just enough on some offbeats and snap on the downbeats so the rhythm feels alive rather than quantized flat.

Role in the track: a main drop or second-drop section that can carry energy without needing constant new fills; it should also be easy to DJ mix because the phrasing is clean and the low-end story is disciplined.

Polish level: arrangement-ready and mix-aware, not just a loop. The drums should have contrast, the bass should leave space for the break edits, and the whole section should survive a mono check without the groove collapsing.

Success sounds like this: the break feels chopped but musical, the swing feels deliberate rather than sloppy, the bassline sits inside the drum pocket instead of fighting it, and the section feels like it could come from a serious underground DnB record, not a generic loop pack sketch.

Step-by-Step Walkthrough

1. Build the groove from a break loop, not from a fully programmed grid

Start with a 2-bar break loop in Simpler or sliced audio, not a loop already over-processed into sameness. If you have a break sample, drag it into an Audio Track and let Ableton’s transient detection guide your slicing, or place it in Simpler and use Slice mode if that’s already part of your workflow. The point is to keep the break’s original micro-variation intact so the swing comes from the source, not only from MIDI timing.

If you are starting from MIDI, program a kick/snare skeleton first: kick on the one, snare on the classic DnB backbeat area, then layer the break around it. Don’t quantize everything perfectly. Leave some hits a few milliseconds late, especially ghost notes and hat fragments, because oldskool swing in DnB depends on that slight push-pull.

Listen for the break “breathing” against the main drum hits. A good result should feel like the loop is nodding forward, not stamping in place.

2. Shape the break into a usable hierarchy

Your chopped-vinyl feel will fall apart if every slice is equally loud and equally bright. Split the break into roles: main snare, ghost snare, kick fragments, hat ticks, and little fill tails. In Ableton, you can duplicate the break to separate tracks or use Simpler slices to trigger the different pieces individually.

On the break channel, use stock EQ Eight to carve low rumble you do not need. A high-pass around 25–35 Hz is usually enough to clean junk without thinning the break. If the break is fighting the kick, make a small cut around 120–200 Hz depending on where the kick’s body lives. For grit, add Saturator with Drive around 2–5 dB and Soft Clip on if the break is too clean.

Why this works in DnB: the genre depends on drum hierarchy. If the chopped break is too full-range, the kick and bass lose authority. If the break is too clean, the oldskool character disappears. The sweet spot is a break that carries motion and texture, while the kick/snare core still owns the impact.

What to listen for: the snare should hit like the “center” of the groove, not just another transient in the pattern. If the ghost notes become louder than the main snare after processing, you’ve overdone the top end or compression.

3. Create swing with timing decisions, not just groove templates

In Ableton Live 12, you can use Groove Pool, but don’t rely on a preset to do all the character work. Start by applying a subtle swing groove to the break or hat fragments, then manually nudge specific hits. A small move of 5–15 ms late on select ghost notes can create a much more convincing chopped-vinyl lilt than a global swing amount alone.

Use two layers of timing logic:

  • The main drum hits stay relatively stable.
  • The chopped break fragments and ghost notes drift slightly behind the grid.
  • This keeps the track danceable. If everything swings equally, the drop can feel drunk and lose forward motion. If only the ornaments swing, you get movement without sacrificing impact.

    A useful decision point:

    A) If you want a more authentic jungle lilt, let the break fragments sit a little late and keep the kick/snare more fixed.

    B) If you want a tighter rollers feel with vintage flavor, keep the break subtler and use swing mainly on hats, ghost notes, and percussion.

    4. Cut the break into phrases so it feels “sampled,” not looped

    This is where the chopped-vinyl character really lands. Take a 4- or 8-bar break phrase and edit it so the loop changes shape every 2 bars. For example:

  • Bars 1–2: full break pattern
  • Bars 3–4: remove one kick fragment and leave a snare tail gap
  • Bars 5–6: swap in a different ghost-note slice
  • Bars 7–8: cut the last half-beat for a little vacuum before the bass answer
  • You can do this in Arrangement View with simple clip edits. Don’t overcomplicate it. The effect comes from audible phrasing changes, not from constant variation.

    If the loop starts feeling too “MIDI-clean,” commit this to audio if needed and make the cuts directly in the Arrangement. That is often faster than trying to fake record-like edit behavior with too much live parameter movement.

    What to listen for: the loop should feel like it is being performed by a selector or break editor, not just repeating a bar. You want the ear to notice the change without losing the pulse.

    5. Build the bassline to answer the chopped rhythm

    Now write the bass as a response to the drum edits, not as a continuous wall. In DnB, especially when the drums are busy, a bassline that leaves holes can feel heavier than one that plays constantly. Use a sub-focused bass layer and a mid layer separately if needed.

    A practical stock-device chain for the bass:

  • Operator or Wavetable for the source
  • EQ Eight to remove unnecessary sub-rumble above the useful range
  • Saturator for harmonic weight
  • Utility to keep mono
  • Optional Auto Filter for arrangement movement
  • Keep the sub mostly mono and stable. The mid layer can carry the movement, but the sub should stay disciplined. A realistic starting point: sub mostly below about 100–120 Hz in mono, with the gritty movement sitting above that. If you use a Reese-style layer, high-pass it so it doesn’t cloud the kick region.

    Phrase the bass in 2-bar or 4-bar calls and responses. Example:

  • Bar 1: short bass stab on the offbeat after the snare
  • Bar 2: silence or a longer tail
  • Bar 3: repeat with a small note change
  • Bar 4: a fill note leading into the next phrase
  • This is where oldskool swing gets musical. The bass doesn’t just “ride” the drums; it dodges them, answers them, and leaves space for the chopped break to speak.

    6. Add vinyl character without wrecking the groove

    You want chopped-vinyl character, not fake lo-fi mush. Use stock tools to add instability in controlled amounts. On a parallel audio track, resample a short drum phrase or bass phrase and process it lightly:

  • Auto Filter with a slowly moving cutoff for tiny spectral shifts
  • Saturator for edge
  • Echo very subtly on a send or duplicated return for a degraded tail feel
  • Utility if you need to narrow or focus the image
  • A good route is to resample only the top-mid character of the break, not the sub foundation. That way you can abuse the texture while the core low end stays clean.

    What to listen for: the texture should feel like it came from the same source as the drums, not like an extra effect pasted on top. If you hear obvious “effect layer” separation, reduce the wet amount or narrow the processed layer’s frequency range.

    7. Check the section against kick and snare impact before you keep going

    This is the stop-here checkpoint. Before you add fills, FX, or more movement, audition the groove with the kick/snare and bass in context. Soloing the break can trick you into thinking it swings hard when, in the full drop, it actually smothers the transient hierarchy.

    Switch between:

  • drums only
  • drums + bass
  • full drop phrase
  • You are checking whether the snare still feels like the anchor and whether the bass leaves enough air after the snare to let the groove snap back. If the groove feels great alone but loses punch with bass, reduce bass note length, trim low-mid saturation, or slightly shorten the break tail.

    A mix-clarity note: keep the main bass and kick information centered and mono-compatible. If your chopped-vinyl layer has stereo width, make sure it is only the higher texture, not the sub. Use Utility to check width and collapse to mono occasionally; if the groove loses too much character, your stereo information is carrying essential rhythm and needs to be moved up in frequency.

    8. Design a small arrangement move every 4 or 8 bars

    This is where the lesson becomes arrangement, not just loop design. Oldskool DnB survives because the phrases evolve. In a 16-bar drop, make sure each 4-bar segment changes in one clear way:

  • Bar 1–4: establish the groove
  • Bar 5–8: drop out one hat fragment and introduce a bass answer
  • Bar 9–12: bring in a chopped fill or reverse slice
  • Bar 13–16: strip the break thinner for a fake-out or pre-second-drop breath
  • A useful phrasing example: on bar 8, cut the last half-beat of the break and let the bass hit alone on the next one. That tiny vacuum gives the next phrase more impact than a busy fill would.

    This kind of arrangement works in DnB because dancers and DJs both need readable phrase changes. The track feels alive, but the structure still makes sense when mixed into another tune.

    9. Use automation sparingly to create “record movement”

    Instead of big sweeping automation, use short, selective motion. A few practical moves:

  • Automate Auto Filter cutoff on a percussion or texture layer for 1–2 bars before a change
  • Raise Saturator drive by a small amount on the last hit of a phrase for a dirty accent
  • Automate a tiny volume dip on a break ghost-note layer right before a snare return
  • Open the bass filter slightly in the second 8 bars for progression
  • Keep moves subtle. In oldskool DnB, too much automation can make the groove feel modern and over-engineered. You want the sense that the record is being handled, not redesigned every bar.

    10. Print and refine the winning version

    Once the groove is working, commit at least one section to audio. This lets you cut slices more decisively, trim tails, and make micro-edits that feel like actual vinyl handling. It also helps you finish instead of endlessly revising a loop.

    Useful workflow efficiency tip: duplicate the track, keep one version clean, and use the duplicate for aggressive edits. That way you can always roll back if the chopped version gets too busy. In Ableton, fast duplication and audio committing will save more time than any fancy device chain.

    At this stage, listen from the perspective of a DJ blend. If the intro or outro is too cluttered, simplify. If the drop has no variation after 8 bars, add a small switch-up. A successful result should feel like the groove is rolling forward with history in it: swung, chopped, slightly rough, but still heavy enough to move a room.

    Common Mistakes

    1. Over-quantizing every break slice

    Why it hurts: the groove becomes stiff and loses the vinyl-like push-pull that gives oldskool DnB its identity.

    Fix: leave ghost notes and select break fragments slightly late; use Groove Pool subtly rather than snapping everything to the grid.

    2. Making the break too loud relative to the kick/snare core

    Why it hurts: the main hits lose authority and the drop feels messy instead of powerful.

    Fix: turn the break down, or use EQ Eight to trim low-mid overlap and let the kick/snare anchor the phrase.

    3. Letting the bass play continuously under every drum chop

    Why it hurts: the arrangement stops breathing and the swing becomes masked by low-end constant motion.

    Fix: phrase the bass in 2-bar answers, use rests, and let the break edits have space to speak.

    4. Using too much saturation on the full drum bus

    Why it hurts: the transient contrast collapses and the chopped-vinyl feel turns into a flat blur.

    Fix: saturate selectively. Put the grit on the break layer or parallel bus, and keep the main kick/snare path cleaner.

    5. Making the stereo texture too wide in the low end

    Why it hurts: mono compatibility suffers, and the groove can hollow out on club systems.

    Fix: keep sub and main bass mono with Utility, and only widen upper texture layers if needed.

    6. Adding too many fills every 2 bars

    Why it hurts: the arrangement becomes nervous and loses the hypnotic swing that makes rollers work.

    Fix: create contrast with subtraction as much as addition; let one phrase breathe before changing the next.

    7. Processing the chopped-vinyl layer until it sounds separate from the track

    Why it hurts: it becomes an effect sitting on top rather than part of the record-like groove.

    Fix: match the tonal center of the texture layer to the drum bus and keep the processed range narrow.

    Pro Tips for Darker / Heavier DnB

  • Use a slightly darker break source than you think you need. When the top end is too bright, the swing reads as “busy” instead of “menacing.” A little roll-off above the highest hat energy can make the groove feel older and more dangerous.
  • If you want weight, let the bass answer after the snare instead of on top of it. That tiny delay in the phrase creates tension without losing low-end authority. In a dark roller, the absence of a note can hit harder than the note itself.
  • Resample your break with a short, gritty pass through Saturator, then trim the file back down. This gives you a printed texture that feels more like a record than a loop. Keep the drive modest; you want edge, not crunchy smear.
  • For menace, use one repeated bass note that changes only in articulation, not pitch, across 4 bars. A long note, a short stab, then a cut-off version can feel more ominous than constant note changes.
  • If the track needs more underground character, remove one obvious element rather than adding another. Dropping a hi-hat on bar 3 or leaving a half-bar of bass silence can make the section feel more serious and more club-aware.
  • Keep a mono-check habit on the drop. The chopped texture can live wide in the top range, but if the groove loses punch in mono, the whole “vinyl” illusion falls apart on a sound system.
  • For a heavier second drop, keep the same swing but reduce the obvious break details and increase the bass pressure. Same rhythm, less decoration, more weight. That contrast feels like the record has gone deeper, not just louder.
  • Mini Practice Exercise

    Goal: create an 8-bar oldskool DnB phrase that feels chopped, swung, and arrangement-ready.

    Time box: 15 minutes.

    Constraints:

  • Use one break source and one bass patch only.
  • Limit yourself to stock Ableton devices.
  • Make exactly one arrangement change every 4 bars.
  • Keep the bass mono below the low end and avoid adding extra drum loops.
  • Deliverable:

  • An 8-bar section with a clear swing feel, at least two chopped break edits, and a bassline that leaves space for the snare.
  • Quick self-check:

  • Can you hear the snare as the anchor?
  • Does the groove still work when you collapse to mono?
  • Does the bass feel like it answers the drums instead of masking them?
  • Does the second 4 bars feel like an evolution, not a copy?

Recap

Tight chopped-vinyl swing in Ableton Live 12 comes from phrase-level editing, not just groove presets. Keep the break human, keep the drum hierarchy clear, and let the bass answer the rhythm instead of flooding it. Use stock tools to add grit and movement, but protect the kick/snare punch and mono low end. If the section feels like a record being cut and reassembled while still driving a dancefloor, you’re in the right zone.

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Narration script

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Today we’re tightening oldskool DnB swing and giving it that chopped-vinyl character inside Ableton Live 12.

The goal here is not just to make a loop swing harder. It’s to make it feel like a record that’s been cut up, handled, and reassembled with intent. You want it loose, human, a little unstable, but still locked enough to hit a club system properly. That’s the sweet spot.

This style sits right in the heart of a DnB tune. It works especially well in the intro into the first drop, in the main 8 or 16-bar drop phrase, and in those switch-up moments where you want the groove to move without losing pressure. That matters musically because oldskool swing gives jungle and early rollers that head-nod pull. And it matters technically because chopped-vinyl character creates movement without needing loads of extra sounds, which helps the arrangement breathe and stay DJ-friendly.

So let’s build it the right way.

Start with a break loop, not a fully programmed grid. If you have a break sample, drop it into an audio track and let Ableton’s transient detection help you slice it. Or put it into Simpler and use Slice mode if that’s your workflow. The main idea is simple: keep the original micro-variation in the break. Don’t flatten it into something sterile.

If you’re starting from MIDI, build a kick and snare skeleton first. Put the kick on the one, anchor the snare where that classic DnB backbeat lives, and then layer the break around it. Don’t quantize every little hit perfectly. Leave some ghost notes and hat fragments a few milliseconds late. That slight push-pull is a huge part of the oldskool feel.

What to listen for here is whether the break is breathing against the main hits. A good groove should nod forward, not stomp in place. If it feels alive but still controlled, you’re on the right track.

Next, give the break a proper hierarchy. This is important, because chopped-vinyl character falls apart if every slice is equally loud and equally bright. Split the break into roles: main snare, ghost snare, kick fragments, hat ticks, and little fill tails. You can duplicate the break onto separate tracks, or trigger slices individually in Simpler.

Then clean it up with stock tools. Use EQ Eight to trim low rumble you do not need. A high-pass somewhere around 25 to 35 Hz is usually enough. If the break is fighting the kick, make a small cut in the 120 to 200 Hz area, depending on where the kick body sits. And if you want a little more grit, add Saturator with a modest drive, maybe 2 to 5 dB, and switch on Soft Clip if the break is too polite.

Why this works in DnB is because the genre depends on drum hierarchy. If the chopped break is too full-range, the kick and bass lose authority. If the break is too clean, you lose the oldskool personality. You want the break to carry motion and texture while the kick and snare still own the impact.

What to listen for now is the snare. It should feel like the center of the groove, not just another transient in the pattern. If the ghost notes start shouting louder than the main snare, you’ve gone too far with top end or compression. Pull it back and protect that anchor.

Now let’s talk swing. In Ableton, you can use Groove Pool, but don’t rely on a preset to do all the work. Start with a subtle groove on the break or on the hat fragments, then manually nudge specific hits. A tiny move, maybe 5 to 15 milliseconds late on certain ghost notes, can sound way more convincing than a global swing amount alone.

A really useful approach is to use two layers of timing logic. Keep the main drum hits fairly stable. Let the chopped break fragments and ghost notes drift slightly behind the grid. That keeps the track danceable. If everything swings the same amount, the drop can start feeling drunk and lose its forward motion. But if only the ornaments swing, you get movement without losing impact.

If you want a more authentic jungle lilt, let the break fragments sit a little late and keep the kick and snare more fixed. If you want a tighter rollers feel with vintage flavor, make the swing subtler and use it mainly on hats, ghost notes, and percussion. That choice changes the whole attitude of the tune.

Now comes the part where the chopped-vinyl character really lands: phrasing the break like a sample, not a loop. Take a four or eight-bar break phrase and edit it so it changes shape every two bars. For example, let bars one and two run full, then remove one kick fragment in bars three and four, swap in a different ghost-note slice in bars five and six, and cut the last half-beat in bars seven and eight so the next phrase opens up.

This is where the record-like feeling comes from. You don’t want constant variation every beat. You want audible phrasing changes. If the loop starts feeling too MIDI-clean, commit it to audio and cut it directly in the Arrangement. That is often quicker, and it sounds more like a real edited record.

What to listen for is whether the loop feels performed, not repeated. You should notice the changes, but not lose the pulse. That’s the key.

Now write the bass as a response to the drums, not as a constant wall under everything. In DnB, especially when the drums are busy, a bassline with some space can feel heavier than one that never stops. Use a sub-focused layer and a mid layer if you need them separate.

A solid stock-device chain could be something like Operator or Wavetable as your source, then EQ Eight to clean up unnecessary low-end clutter, then Saturator for harmonic weight, then Utility to keep it mono. You can add Auto Filter if you want arrangement movement.

Keep the sub mostly below about 100 to 120 Hz in mono. Let the gritty movement live above that. If you’re using a Reese-style layer, high-pass it so it doesn’t muddy the kick region.

Phrase the bass in two-bar or four-bar calls and responses. Maybe a short stab after the snare in bar one, a rest in bar two, then a small note change in bar three and a little fill note in bar four. That kind of writing leaves space for the chopped break to speak.

And this is why it works in DnB: the bass doesn’t just ride the drums, it answers them. It dodges, it breathes, and it gives the groove room to hit harder. Sometimes the absence of a note is what makes the drop feel heavy. Remember that.

If you want extra vinyl character, add it in a controlled way. Resample a short drum phrase or bass phrase onto an audio track, then process it lightly. You can use Auto Filter for a slow spectral shift, Saturator for edge, and a very subtle Echo on a send or duplicated return if you want a degraded tail feel. Utility can help if you want to narrow or focus the image.

A good trick is to resample only the top-mid character of the break, not the sub foundation. Then you can abuse the texture while keeping the low end clean and solid. That’s the balance you want.

What to listen for here is whether the texture feels like part of the same record. If it sounds like an obvious effect pasted on top, it’s too separate. Narrow the processed range, reduce the wet amount, and blend it back into the source.

Before you go any further, check the groove against the kick and snare in context. Soloing the break can fool you. It might sound full of swing on its own, but once the bass and the rest of the drop come in, it could smother the transient hierarchy.

So audition three versions: drums only, drums plus bass, and the full drop phrase. You’re checking whether the snare still feels like the anchor, and whether the bass leaves enough air after the snare for the groove to snap back into place.

If the break feels amazing solo but loses punch with bass, shorten the bass notes, trim some low-mid saturation, or reduce the tail on the break. Keep the main bass and kick centered and mono-compatible. If your wide chopped layer is carrying important rhythmic identity, move that identity higher in frequency so the low end can stay stable.

From there, give the section a small arrangement move every four or eight bars. This is what turns loop design into an actual track. In a 16-bar drop, maybe the first four bars establish the groove, the next four drop out one hat fragment and bring in a bass answer, the next four introduce a chopped fill or reverse slice, and the final four strip the break thinner for a breath before the next section.

A simple but powerful move is to cut the last half-beat of the break on bar eight and let the bass hit into the next phrase alone. That tiny vacuum can hit harder than a big fill. In DnB, those gaps matter a lot.

You can also use automation sparingly to create record movement. Automate Auto Filter cutoff on a percussion or texture layer for a bar or two before a transition. Push Saturator drive up just a touch on the last hit of a phrase. Dip the volume of a ghost-note layer right before the snare returns. Open the bass filter slightly in the second eight bars.

Keep all of that subtle. The groove should feel like it’s being handled, not redesigned every bar. Too much automation starts sounding modern and over-engineered, and that can kill the underground feel.

One useful coaching tip here is to work in two versions from the start. Keep a clean, playable groove as your reference, and make a second version that’s more chopped and risky. That way, if the heavier edit starts drifting into “cool idea, less usable record,” you’ve got a stable version to come back to. That habit will save you from over-editing the life out of the loop.

And commit sooner than feels comfortable when it’s working. Once the break has the right push-pull and the bass is answering it properly, bounce it to audio. Then you can make more surgical cuts, trim tails, and get more authentic record-like handling. In this style, the last ten percent is often not more sound design. It’s cleaner editing.

Here’s the bigger picture: the main skill is not just making a loop swing. It’s deciding where the groove is allowed to breathe and where it has to stay nailed down. In DnB, that judgment matters more than the amount of swing itself. If the break feels great in solo but the snare stops reading clearly once the bass and atmospheres come in, pull back the break complexity before you touch the bass. The snare is usually the truth source.

A good rule to keep in mind is this: if you can’t explain what each imperfection is doing, it’s probably just clutter. Late hats create drag. Clipped tails make the bar feel cut. Empty gaps give the bass space. Small velocity differences keep it human. Every little rough edge needs a job.

So let’s recap. Start with a real break and preserve its micro-variation. Shape it into a hierarchy so the snare stays in charge. Use subtle timing moves instead of heavy-handed quantize. Edit the phrase so it changes shape every couple of bars. Build the bass as a response, not a constant wall. Add vinyl character in a controlled way, and keep the low end clean, centered, and club-safe. Then lock the whole thing into arrangement with small, purposeful changes every four or eight bars.

If it feels like a record being cut and reassembled while still driving a dancefloor, you’re in the right zone.

Now try the practice exercise: build an eight-bar oldskool DnB phrase using one break source and one bass patch, stay within stock Ableton devices, make exactly one arrangement change every four bars, and keep the sub mono. Make at least two chop edits and make sure the bass leaves space for the snare. If you can hear the snare as the anchor, if the groove still works in mono, and if the second four bars feel like an evolution instead of a copy, you’ve nailed it.

Go build that pocket, and don’t be afraid to let it breathe. That’s where the character lives.

mickeybeam

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