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Amen Science mid bass drive blueprint for floor-shaking low end in Ableton Live 12 (Advanced)

An AI-generated advanced Ableton lesson focused on Amen Science mid bass drive blueprint for floor-shaking low end in Ableton Live 12 in the Vocals area of drum and bass production.

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Lesson Overview

This lesson is about building an Amen Science mid bass drive blueprint in Ableton Live 12: a deliberately engineered midrange bass layer that locks to the Amen break, pushes the drop forward, and gives your low end that floor-shaking, aggressive, “the room is moving” feeling without destroying the sub or smearing the drums.

In DnB, especially in rollers, jungle-inflected rollers, neuro-leaning darker cuts, and heavy half-time switch-ups, the mid bass is not just “extra harmonics.” It’s the bridge between your sub weight, your drum attitude, and your arrangement energy. It carries the bite, movement, and forward pressure that makes the drop feel alive on club systems. If the sub is the engine, the Amen-science mid bass is the exhaust, turbo, and road noise all at once.

We’ll build this in a way that is practical inside Ableton Live 12 using stock devices: Wavetable, Operator, Saturator, Roar, Phaser-Flanger, Auto Filter, Drum Buss, Envelope Follower, Utility, EQ Eight, Compressor, and Resampling. The focus is on a bass that responds to the Amen break’s swing and ghost-note pocket, so it feels “played with the drums” instead of pasted on top. That’s the key to making darker DnB feel expensive and coherent.

Why this matters: in DnB, especially at 170–175 BPM, the listener perceives power through rhythmic interplay more than sheer loudness. A mid bass that dances around the break, leaves room for kick/snare impact, and drives the bar with careful automation will sound bigger than a static, over-distorted patch.

What You Will Build

By the end, you’ll have a two-layer bass system:

  • a mono sub foundation that stays clean and anchored
  • an Amen-driven mid bass layer with controlled saturation, rhythmic gating, and movement that follows break phrasing
  • Musically, it will sound like:

  • a dark, reese-adjacent mid bass
  • with tight call-and-response against the Amen
  • capable of 8-bar drop movement, 2-bar variations, and half-bar fills
  • strong enough for rollers and jungle hybrid drops
  • flexible enough to become more neuro, more rudebwoy, or more minimal pressure depending on automation choices
  • You’ll also create a workflow for resampling and chopping the bass so it can be rearranged like a drum break: edgy, musical, and easy to perform in the arrangement.

    Step-by-Step Walkthrough

    1. Start with a clean DnB bass lane and map the musical context

    Create three tracks: SUB, MID BASS, and AUDIO RESAMPLE. Put your drum group in a separate bus so you can judge bass against the Amen immediately.

    Set the project to a DnB tempo, ideally 172–174 BPM for this blueprint. Load an Amen break onto the drum group and make sure the bass will later answer the kick/snare accents rather than sit continuously under everything.

    For the MIDI bass clip, start with a simple phrase in F, F#, G, or A minor depending on the tune. Advanced DnB bass design works best when the notes imply the groove, not a full melody. Use a 1- or 2-bar loop with:

    - a sustained note on beat 1

    - a shorter stab before the snare

    - a gap or syncopated hit after the snare

    - a pickup note in the last 1/8 or 1/16 of the bar

    This phrasing matters because the Amen has a very specific internal swing. If your bass respects that shape, the result feels like one machine.

    2. Build the mono sub first, then isolate the mid bass purpose

    On the SUB track, use Operator with a sine wave or a very clean Wavetable basic sine. Keep this layer simple. Set:

    - Mono on

    - Glide/Portamento around 40–80 ms if you want a smooth roller move

    - Low-pass filtering if you add any harmonics, but ideally keep it plain

    - Utility on the track with Bass Mono discipline: keep everything below roughly 120 Hz centered

    High-pass the MID BASS track at around 90–120 Hz with EQ Eight so it doesn’t fight the sub. If the bassline is meant to feel huge, the trick is not “more low end everywhere,” it’s clean ownership of each band.

    Why this works in DnB: the sub must stay stable and phase-consistent so the kick and snare can hit hard. The mid bass provides perceived size and aggression while leaving headroom for the drums. That separation is one of the main reasons pro DnB drops feel louder without looking louder on a meter.

    3. Design the core mid bass in Wavetable with controlled stereo movement

    Load Wavetable on the MID BASS track. Start with a more harmonically rich table, such as a saw-style or complex table that already has some edge. Use:

    - Osc 1: saw or harmonically dense wavetable

    - Osc 2: detuned slightly, or at a different octave if the tone gets too static

    - Unison: 2–4 voices max for a focused DnB bass

    - Detune: very moderate, around 0.05–0.15

    - Width: keep controlled; don’t make the bass wide below the upper mids

    Add a Filter in Wavetable and automate the cutoff later. Start around:

    - Low-pass 24 dB

    - cutoff in the 250–900 Hz range depending on the bar

    - slight resonance if you want vocal-like bite, but not enough to whistle

    Keep the patch playable in mono first. If it sounds huge in mono, it will translate much better after processing.

    4. Give it Amen Science motion with envelope-driven articulation

    The “Amen Science” part is really about making the bass respond like a break edit. In Ableton, use Envelope Follower on a Utility or filter parameter for dynamic control, or simply map MIDI velocity/automation to filter cutoff and amp envelope.

    Set the bass to have a short attack and a medium decay so it punches and recedes like a chopped drum phrase:

    - Attack: 0–5 ms

    - Decay: 120–350 ms

    - Sustain: low to medium depending on whether the note should hold pressure

    - Release: 40–120 ms

    For a more aggressive broken-rhythm feel, use MIDI note lengths rather than one long held note. Short notes give you the chance to mimic the Amen’s ghost-note energy. Try alternating:

    - one longer note into the snare

    - one short stab after the snare

    - one clipped pickup note before the next kick

    If you want the bass to “speak” more like a vocal chop, automate the filter so it opens slightly on the attack and closes on the tail. That makes the mid bass feel like it’s saying a phrase rather than just droning.

    5. Add grit and formant-like density with stock distortion in stages

    DnB bass often fails when all the distortion is done in one heavy step. In Ableton, use staged saturation:

    - Saturator first, with Drive 2–6 dB

    - Roar next for richer harmonic build and motion

    - optional Drum Buss very lightly for punch and body

    A good starting chain:

    - EQ Eight

    - Saturator

    - Roar

    - Auto Filter

    - Utility

    - Compressor

    In Saturator, use Soft Clip and keep the output compensated. In Roar, push the drive enough to add overtone density but not so much that the transient becomes a square wave. Try:

    - Drive in the moderate range

    - Tone adjusted so the upper mids are present but not harsh

    - Dynamics or feedback-style movement if it helps the bass “talk”

    The goal is a bass that has texture in the 300 Hz–2 kHz zone, because that’s the zone the Amen break and snare live in. That’s where the bass can feel like it’s wrestling with the drums in a good way.

    6. Carve the drum/bass pocket so the Amen hits like a weapon

    Put the Amen break into a drum group and shape it so it owns the transient lane. Use EQ Eight and Drum Buss:

    - high-pass the break only if needed; don’t destroy the low tom/body if it contributes to the groove

    - cut muddy overlap around 180–350 Hz if the bass is crowding it

    - if the snare needs more crack, add a gentle shelf or presence bump around 2–5 kHz

    On the bass, make complementary cuts:

    - reduce nasal buildup around 700 Hz–1.2 kHz if it fights the snare bark

    - tame harshness around 2.5–4.5 kHz if the distortion gets fizzy

    - keep the bass below the snare’s transient attack in level, but let it swell immediately after

    Use sidechain compression from the kick and/or snare if the arrangement is dense. On the MID BASS compressor, start with:

    - ratio 2:1 to 4:1

    - attack 1–10 ms

    - release 60–140 ms

    - aim for just a few dB of gain reduction

    In darker DnB, a snare-triggered duck can be especially effective because it creates a punch pocket exactly where the Amen usually needs space.

    7. Program call-and-response like a real DnB drop

    This is where the lesson becomes musical. Don’t loop the same bass phrase for 16 bars. Build a call-and-response relationship:

    - Bars 1–2: main bass call, slightly open filter

    - Bars 3–4: same rhythm, but with a different note ending or a wider vowel-like resonance

    - Bars 5–6: reduce one hit and let the drums breathe

    - Bars 7–8: use a turnaround or fill, then reset

    A practical arrangement example:

    In an 8-bar drop, keep the first 4 bars relatively stable so the audience learns the groove. In bars 5–6, remove one bass stab and let the Amen fill the gap. In bars 7–8, automate a filter rise or add a half-bar resample chop leading into the next phrase. That gives the drop motion without turning into chaos.

    If the track has vocals or vocal chops, use them as the “response” against the bass phrase: a short spoken or chopped vocal hit can occupy the same conversational role as a snare fill or syncopated bass stab. In darker vocal-driven DnB, the vocal is often a rhythmic percussive element rather than a full topline.

    8. Resample the bass and chop it like percussion

    Route the MID BASS to AUDIO RESAMPLE and record a few passes while automating filter, distortion, and stereo width. Then slice the recording into a new MIDI track using Slice to New MIDI Track.

    This is where the blueprint becomes advanced: instead of relying on a static synth patch, you now have a palette of bass hits, tails, squeals, and groans that behave like drum edits.

    Useful slicing workflow:

    - slice by transient for rhythmic fragments

    - manually edit 1/16 and 1/8 chunks for precision

    - reverse one or two slices for tension

    - pitch some slices down a semitone for darker pressure

    Then program these resampled fragments around the Amen. You’re effectively making a bass break that lives in the same editorial language as the drum break. That is pure DnB logic.

    9. Automate movement across the arrangement, not just inside the sound

    Advanced DnB arrangement is about macro energy. Automate:

    - Filter cutoff opening over 4 or 8 bars

    - Roar drive increasing into a drop

    - Utility width opening slightly on higher harmonics only

    - Reverb send on occasional bass tails for transition moments

    - Delay throws on select bass or vocal chop hits

    Keep the low end stable, but let the upper-mid aggression evolve. A good rule: if the bass is static in the first 4 bars of the drop, make the 6th to 8th bar noticeably more animated. That keeps DJs and listeners locked in without burning the hook too early.

    For vocal emphasis in this category, you can process a short vocal chop through the same distortion chain as the bass, then use it as a rhythmic accent. A vocal hit treated like a bass transient can glue the midrange together and make the drop feel more intentional.

    10. Check mono, phase, and low-end balance like you’re finishing for a system

    Put Utility on the bass group and periodically hit Mono. Also check your drum group in mono. If the bass disappears, flanges, or shifts in tone, reduce stereo width in the source or on any widening device above the crossover zone.

    Keep the mix conservative:

    - leave some headroom on the master

    - avoid clipping the bass just because it sounds exciting in headphones

    - compare the kick and snare attack against the bass on every section of the drop

    A pro DnB bassline should sound like it’s pushing air, not just adding harmonic noise. If the snare loses authority when the bass hits, the arrangement is wrong even if the bass sounds “big” soloed.

    Common Mistakes

  • Making the bass too wide too early
  • Fix: keep the sub mono and only widen upper harmonics, if at all.

  • Overdistorting the whole chain at once
  • Fix: use staged drive in Saturator and Roar, then EQ after each stage if needed.

  • Ignoring the Amen pocket
  • Fix: rewrite note lengths so bass hits leave breathing room around snares and ghost notes.

  • Using long bass notes that smear the groove
  • Fix: shorten releases and use syncopated MIDI phrasing.

  • Letting mid bass occupy the same band as the snare crack
  • Fix: notch or reduce 700 Hz–4 kHz overlaps depending on the tone.

  • Forgetting the resample stage
  • Fix: bounce the bass, slice it, and treat fragments like an arrangement tool.

  • Checking the sound only in solo
  • Fix: always audition with the Amen and sub together.

    Pro Tips for Darker / Heavier DnB

  • Use very small pitch automation on the resampled bass fragments, like ±10 to 25 cents, for unstable underground tension.
  • Try a parallel distortion return with Roar or Saturator so the original bass stays readable while the send adds dirt.
  • If the groove feels flat, offset some bass MIDI notes slightly behind the grid, but keep the snare solid. That human drag is a classic jungle/roller feel.
  • For extra menace, automate filter resonance on only one note in the 4- or 8-bar phrase so it acts like a spoken accent.
  • Use Drum Buss lightly on the bass group for transient emphasis, but keep the Boom control careful; too much low swell can blur the sub.
  • On a vocal chop layer, apply the same rhythmic gating or filter automation as the bass. In darker DnB, shared movement between vocals and bass makes the track feel unified and intentional.
  • If the track needs more weight, write the bass to answer the snare on the “and” of the bar rather than constantly occupying beat 1. That gives the drop a more dangerous pull.
  • Build one version of the bass that is slightly more distorted and one that is cleaner. Switch them every 4 or 8 bars for DJ-friendly evolution.
  • Mini Practice Exercise

    Spend 15 minutes building a two-bar Amen Science bass loop.

    1. Create a clean sub on Operator.

    2. Make a mid bass in Wavetable with a short amp envelope and a mildly detuned oscillator.

    3. Program a 2-bar MIDI phrase with at least:

    - one long note

    - two short syncopated hits

    - one pickup note before the second bar

    4. Add Saturator and Roar in series.

    5. High-pass the mid bass at around 100 Hz.

    6. Resample 8 bars of the loop while automating filter cutoff from low to mid-open.

    7. Slice the resample and replace one note with a chopped fragment.

    8. Listen in full context with the Amen and make one change only:

    - note length

    - filter automation

    - distortion amount

    - or rhythmic placement

    Goal: by the end, your loop should feel like a bass phrase that is interacting with the break, not just sitting underneath it.

    Recap

  • Build the bass in layers: clean mono sub + controlled mid bass
  • Use the Amen break as the rhythmic reference, not just a drum bed
  • Shape the mid bass with short envelopes, filtered motion, and staged saturation
  • Keep the bass out of the snare’s way and let the drums punch
  • Resample and chop the bass to create drum-like arrangement movement
  • Automate energy across bars so the drop evolves without losing clarity
  • In darker DnB, the win is pressure, pocket, and interaction more than raw loudness

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Welcome back. In this lesson we’re building something seriously useful for modern drum and bass: an Amen Science mid bass drive blueprint in Ableton Live 12. This is the kind of bass layer that doesn’t just sit underneath the track. It pushes the drop forward, locks into the Amen break, and gives you that floor-shaking pressure without wrecking your sub or smearing the drums.

Now, when I say mid bass, I want you to think beyond “extra harmonics.” In DnB, the mid bass is the bridge between the sub, the drums, and the energy of the arrangement. If the sub is the engine, the mid bass is the exhaust, the turbo, and the road noise all at once. It’s the part that makes the drop feel alive on a club system.

We’re going to do this with stock Ableton tools only: Wavetable, Operator, Saturator, Roar, Phaser-Flanger, Auto Filter, Drum Buss, Envelope Follower, Utility, EQ Eight, Compressor, and resampling. And the goal is very specific: a bass that reacts to the Amen break’s swing and ghost-note pocket, so it feels played with the drums instead of pasted on top of them.

Let’s start by setting up the session properly.

Create three tracks: one for sub, one for mid bass, and one for audio resampling. Put your drums, especially the Amen break, in their own drum group so you can hear the bass in context from the start. Set the tempo around 172 to 174 BPM. That’s the sweet zone for this blueprint.

For the bassline, keep the musical idea simple. In DnB, especially darker styles, you usually don’t need a full melody. You need a phrase. Start in a key that works for the tune, something like F, F sharp, G, or A minor. Build a one-bar or two-bar loop with a sustained note on beat one, a shorter stab before the snare, a gap or syncopated hit after the snare, and a pickup note in the last eighth or sixteenth of the bar.

That phrasing matters a lot. The Amen has a very specific internal swing, and if your bass respects that shape, the two start to feel like one machine.

Now build the sub first.

On the sub track, use Operator with a sine wave, or a very clean Wavetable basic sine. Keep it simple and strong. Turn on mono. If you want a little glide for a smoother roller feel, use a short portamento, somewhere around 40 to 80 milliseconds. You want the sub to stay stable and centered, because the kick and snare need a clean foundation.

Use Utility if you need to enforce bass mono discipline, keeping everything below around 120 hertz centered. That’s a big one. In DnB, clean low-end ownership is what makes a drop feel powerful instead of muddy.

Now move to the mid bass track. High-pass it with EQ Eight around 90 to 120 hertz so it doesn’t fight the sub. A lot of people get this wrong. They think “bigger” means more low end everywhere. In reality, bigger usually means each layer knows exactly what band it owns.

Load Wavetable and choose a harmonically rich wavetable. A saw-style or complex table with some edge is a great starting point. Use one oscillator as your main voice, then add a second oscillator slightly detuned or at a different octave if the sound needs more thickness. Keep unison tight, usually two to four voices max. Too much unison and detune will smear the punch and make the bass vague.

Keep the width controlled. This is important. Don’t make the bass wide below the upper mids. If it sounds huge in mono, it will translate better after processing, and that’s what you want.

Add a filter inside Wavetable and start with a low-pass 24 dB mode. The cutoff can live anywhere from about 250 to 900 hertz depending on the section. You can automate that later. A little resonance is fine if you want vocal-like bite, but don’t let it whistle.

At this stage, the sound should be playable in mono and already feel solid before any heavy effects. If it doesn’t work dry, the processing won’t save it.

Now let’s give it the Amen Science movement.

This part is really about articulation. Think of the bass like a chopped drum phrase. Short attack, medium decay, and a release that doesn’t smear into the next hit. A good starting point is attack at 0 to 5 milliseconds, decay around 120 to 350 milliseconds, sustain low to medium depending on how much hold you want, and release around 40 to 120 milliseconds.

For the most broken-rhythm feel, use MIDI note lengths rather than one long held note. That gives you more control over the pocket. Try one longer note into the snare, then a short stab after the snare, then a clipped pickup note before the next kick. That kind of phrasing really connects with the Amen’s swing and ghost notes.

If you want the bass to feel a little more vocal, automate the filter so it opens slightly on the attack and closes on the tail. That makes the bass sound like it’s speaking, not just droning.

Now let’s add grit.

A common mistake is trying to do all the distortion in one huge step. That usually makes the sound brittle or flat. Instead, stack your saturation in stages. Start with Saturator, keep the drive moderate, maybe 2 to 6 dB, and use soft clip if it helps. Then add Roar for richer harmonic buildup and motion. If needed, add a touch of Drum Buss for extra punch and body.

A good chain is EQ Eight, Saturator, Roar, Auto Filter, Utility, and Compressor. You don’t have to use that exact order forever, but it’s a strong starting point.

The important area here is the upper mids, roughly 300 hertz to 2 kilohertz. That’s where a lot of the character lives, and it’s also where the Amen break and snare live. So the bass and drums are going to interact there, whether you want them to or not. The goal is to make that interaction sound intentional.

Now carve the pocket for the drums.

Your Amen break should own the transient lane. Use EQ Eight on the drum group if needed, and use Drum Buss lightly if it helps the break punch through. You may need to clean up mud around 180 to 350 hertz if the bass is crowding the drums. If the snare needs more crack, a gentle presence bump around 2 to 5 kilohertz can help.

On the bass, make complementary cuts if necessary. Tame nasal buildup around 700 hertz to 1.2 kilohertz if it’s fighting the snare bark. Reduce harshness around 2.5 to 4.5 kilohertz if the distortion gets fizzy. And if the mix is dense, sidechain the mid bass to the kick and maybe even the snare.

A good starting point for the compressor is a ratio of 2 to 1 or 4 to 1, attack around 1 to 10 milliseconds, release around 60 to 140 milliseconds, and just a few dB of gain reduction. You don’t want to hear the sidechain as a pumping effect unless that’s the style. You want space. Especially in darker DnB, a snare-triggered duck can create exactly the pocket you need.

Now let’s talk arrangement, because this is where the bass starts feeling like a real performance.

Don’t loop the same phrase for 16 bars and call it done. Build call and response. Bars 1 and 2 can be your main bass statement with a slightly open filter. Bars 3 and 4 can repeat the rhythm but change the ending note or open the resonance a bit more. Bars 5 and 6 can remove one hit and let the drums breathe. Then bars 7 and 8 can bring in a turnaround or a fill, and reset.

That kind of structure keeps the drop moving without becoming chaotic. In an 8-bar drop, the first four bars should teach the listener the groove. Then the second four should mutate it. That’s the difference between a loop and a drop.

If you’re using vocals or vocal chops, they can function as the response in this conversation. A short spoken hit or chopped vocal phrase can sit in the same rhythmic role as a snare fill or a bass stab. In darker vocal-driven DnB, vocals often work more like percussion than like a full melody, so don’t be afraid to treat them that way.

Now for the advanced move: resample the bass.

Route the mid bass to your audio resample track and record a few passes while you automate filter, distortion, and width. Then slice that recording into a new MIDI track. This is where the blueprint becomes much more powerful, because now you’re not just relying on one synth patch. You’ve got a palette of bass hits, tails, squeals, and groans that can behave like drum edits.

Slice by transient for rhythmic fragments. Manually edit some 1/16 and 1/8 chunks for precision. Reverse one or two slices if you want tension. Pitch a few slices down a semitone for darker pressure. Then place those fragments around the Amen like you would place drum fills. Now the bass is speaking the same editorial language as the break.

That’s pure DnB logic.

Next, automate movement across the arrangement, not just inside the sound.

Open the filter gradually over four or eight bars. Increase Roar drive into the drop. Let Utility width open slightly on the upper harmonics only. Send occasional bass tails to reverb or delay for transition moments. Keep the low end stable, but let the upper mid aggression evolve.

A good rule of thumb: if the bass is static in the first four bars of the drop, make bars six through eight more animated. That keeps the energy climbing without burning the hook too early.

If you’ve got a vocal chop layer, consider processing it through the same distortion chain as the bass and using it as a rhythmic accent. That shared movement between vocal and bass can make the whole drop feel glued together.

Now do a proper system check.

Put Utility on the bass group and periodically switch to mono. Also check the drum group in mono. If the bass disappears or changes weirdly, reduce stereo width in the source or on any widening device above the crossover zone. Keep some headroom on the master. Don’t clip the bass just because it sounds exciting in headphones.

And always compare the kick and snare attack against the bass in context. A pro DnB bassline should feel like it’s pushing air, not just adding noise. If the snare loses authority when the bass hits, the arrangement needs work, even if the bass sounds huge soloed.

A few common mistakes to watch out for.

Don’t make the bass too wide too early. Keep the sub mono and only widen upper harmonics if you need to. Don’t overdistort everything in one go. Use staged drive. Don’t ignore the Amen pocket. Rewrite note lengths if the bass is stepping on the snare or ghost notes. Don’t use long bass notes that smear the groove. And don’t forget the resample stage, because that’s where a lot of the personality comes from.

Here are a few pro-level moves to try if you want the sound darker and heavier.

Add tiny pitch automation on resampled fragments, maybe 10 to 25 cents, for unstable underground tension. Use a parallel distortion return so the dry bass stays readable while the send adds dirt. If the groove feels flat, place some notes slightly behind the grid, but keep the snare solid. For extra menace, automate filter resonance on only one note in a four-bar or eight-bar phrase so it feels like a spoken accent. And if you want the bass to hit harder, sometimes the answer is not more drive. Sometimes it’s shorter release, a slightly later note placement, one more syncopated pickup, or a narrower filter band.

One really useful advanced variation is a two-state patch. Build one version that is closed and rude, and another that is open and unstable. Switch between them every two or four bars. That creates contrast, which is one of the biggest secrets in heavy DnB. Heavy often comes from contrast, not just density.

Here’s a quick practice challenge.

Build a two-bar Amen Science bass loop in 15 minutes. Make a clean sub in Operator. Make a mid bass in Wavetable with a short amp envelope and mild detune. Program a two-bar MIDI phrase with one long note, two short syncopated hits, and one pickup note before the second bar. Add Saturator and Roar in series. High-pass the mid bass around 100 hertz. Resample eight bars while automating the filter from low to mid-open. Slice the resample and replace one note with a chopped fragment. Then listen in full context with the Amen and change just one thing: note length, filter automation, distortion amount, or rhythmic placement.

That’s the key. Don’t just make it bigger. Make it interact with the break.

So to recap: build the bass in layers, with a clean mono sub and a controlled mid bass. Use the Amen as your rhythmic reference. Shape the mid bass with short envelopes, filtered motion, and staged saturation. Keep it out of the snare’s way. Resample and chop it like percussion. And automate energy across the arrangement so the drop evolves while staying clear.

In darker DnB, the win is pressure, pocket, and interaction. Not just loudness.

If you want, I can also turn this into a companion Ableton rack chain with exact device order and macro assignments.

mickeybeam

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